2023/8/26 update
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85
game_delete.pyw
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85
game_delete.pyw
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from tkinter import *
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from tkinter import messagebox
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import os
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import sys
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root = Tk()
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ml = os.getcwd()
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file_error = '文件丢失!请重新安装'
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ok = "删除完成"
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uninstall = 'pip uninstall'
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# 创建滚动区域的Canvas对象
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canvas = Canvas(root, width=280, height=280, scrollregion=(0, 0, 500, 500))
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# 创建可滚动区域的Frame对象,并将其添加到Canvas中
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frame = Frame(canvas)
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frame.bind("<Configure>", lambda e: canvas.configure(scrollregion=canvas.bbox("all")))
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canvas.create_window((0, 0), window=frame, anchor="nw")
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# 创建Scrollbar对象,并将其绑定到Canvas上
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scrollbar = Scrollbar(root, orient="vertical", command=canvas.yview)
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canvas.configure(yscrollcommand=scrollbar.set)
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scrollbar.pack(side="right", fill="y")
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# 显示Canvas和Scrollbar
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canvas.pack(side="left", fill="both", expand=True)
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# def
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def pygame():
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os.system(f'pip uninstall pygame')
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messagebox.showinfo(uninstall, ok)
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def pyglet():
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os.system(f'pip uninstall pyglet')
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messagebox.showinfo(uninstall,ok)
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def pyopengl():
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os.system(f'pip uninstall pyopengl')
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messagebox.showinfo(uninstall, ok)
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def pyode():
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os.system(f'pip uninstall pyode')
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messagebox.showinfo(uninstall ,ok)
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def panda3d():
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os.system(f'pip uninstall panda3d')
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messagebox.showinfo(uninstall ,ok)
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def cocos2d():
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os.system(f'pip uninstall cocos2d')
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messagebox.showinfo(uninstall, ok)
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def kivy():
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os.system(f'pip uninstall kivy')
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messagebox.showinfo(uninstall, ok)
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def arcade():
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os.system(f'pip uninstall arcade')
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messagebox.showinfo(uninstall, ok)
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def fh():
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sys.exit()
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pass
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# Button
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bt_fh = Button(frame, text='返回', command=fh)
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bt_pygame = Button(frame, text='pygame删除', command=pygame)
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bt_pyglet = Button(frame ,text='pyglet删除', command=pyglet)
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bt_pyode = Button(frame, text='pyode删除', command=pyode)
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bt_panda3d = Button(frame, text='panda3d删除', command=panda3d)
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bt_cocos2d = Button(frame, text='cocos2d删除', command=cocos2d)
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bt_kivy = Button(frame ,text='kivy删除', command=kivy)
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bt_arcade = Button(frame, text='arcade删除', command=arcade)
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bt_pyopengl = Button(frame, text='pyopenGL删除', command=pyopengl)
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# pack
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Label(root, text='游戏库删除')
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bt_fh.pack()
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bt_pygame.pack()
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bt_pyopengl.pack()
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bt_pyglet.pack()
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bt_pyode.pack()
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bt_panda3d.pack()
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bt_cocos2d.pack()
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bt_kivy.pack()
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bt_arcade.pack()
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# mainloop
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root.title('game')
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root.geometry('200x300+100+40')
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